Whenever I come across a scripting problem with an elusive solution I will sometimes set it aside and go to work on something else in order to keep my frustration from building to much. As a result I’ve been doing some work with UI elements, specifically the icons required during battle sequences. These icons represent 4 of the major character attributes in Treasure Tower’s battle system.

Attribute Icons

From Top Left to Bottom Right: Attack, Health, Defense, and Magic